Thursday, September 10, 2009

Pre-Production Notes

We're starting pre-production on Alien Culture

We'll be using the CryEngine 2/(3 when the SDK is out).


To be done
 
  1. Conceptual Art & Modelling
    • Playable areas of the UNMF Archer
      • Stasis area (demo/level start) (In Progress)
      • Various Corridors
      • Tram Station
      • Messhall
      • Crew Quarters
      • Medical Bay
      • Bridge
      • Engineering/Core
      • Armory
      • Escape Pod Bay
      • Lobby
    • Player Weapons/NPC Weapons
      • UNMF Pistol (Done)
      • UNMF Rifle(Whether or not this is usable or needed is up for discussion)
    • Alien Enemy
    • Detail Color/Texture Render of the UNMF Archer
    • Escape Pod
      • Escape Pod interior
    • UNMF Archer Interior Items & Area Specific Items
    •  UNMF Guard/Soldier
    • Main Character
      • Stasis Suit (Done)
      •  E.V.A Suit
      • Heads Up Display Bracelet (Shows HUD ala 'Dead Space')
    •  Alien Culture Planet
The CXP document is in progress too, it'll outline the demo requirements, story and some gameplay.
If you feel that you can help out by whiteboxing any of these based on the current concepts (will be posted as soon as i'm finished with the current one) that will be most appreciated.

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